source: branches/0.22.x/abcl/src/org/armedbear/lisp/RandomState.java

Last change on this file was 12298, checked in by ehuelsmann, 15 years ago

Full source scan of "catch (Throwable";

remove lots of instances, or make the catch statement more
specific, e.g. replace Throwable by IOException.

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 6.3 KB
Line 
1/*
2 * RandomState.java
3 *
4 * Copyright (C) 2003-2005 Peter Graves
5 * $Id: RandomState.java 12298 2009-12-18 21:50:54Z ehuelsmann $
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 *
21 * As a special exception, the copyright holders of this library give you
22 * permission to link this library with independent modules to produce an
23 * executable, regardless of the license terms of these independent
24 * modules, and to copy and distribute the resulting executable under
25 * terms of your choice, provided that you also meet, for each linked
26 * independent module, the terms and conditions of the license of that
27 * module.  An independent module is a module which is not derived from
28 * or based on this library.  If you modify this library, you may extend
29 * this exception to your version of the library, but you are not
30 * obligated to do so.  If you do not wish to do so, delete this
31 * exception statement from your version.
32 */
33
34package org.armedbear.lisp;
35
36import static org.armedbear.lisp.Lisp.*;
37
38import java.io.File;
39import java.io.FileInputStream;
40import java.io.FileOutputStream;
41import java.io.ObjectInputStream;
42import java.io.ObjectOutputStream;
43import java.math.BigInteger;
44import java.util.Random;
45
46public final class RandomState extends LispObject
47{
48    private Random random;
49
50    public RandomState()
51    {
52        random = new Random();
53    }
54
55    public RandomState(RandomState rs)
56    {
57        try {
58            File file = File.createTempFile("MAKE-RANDOM-STATE", null);
59            FileOutputStream fileOut = new FileOutputStream(file);
60            ObjectOutputStream out = new ObjectOutputStream(fileOut);
61            out.writeObject(rs.random);
62            out.close();
63            FileInputStream fileIn = new FileInputStream(file);
64            ObjectInputStream in = new ObjectInputStream(fileIn);
65            random = (Random) in.readObject();
66            in.close();
67            file.delete(); // FIXME: file leak on exception
68        }
69        catch (Throwable t) { // ANY exception gets converted to a lisp error
70            error(new LispError("Unable to copy random state."));
71        }
72    }
73
74    @Override
75    public LispObject typeOf()
76    {
77        return Symbol.RANDOM_STATE;
78    }
79
80    @Override
81    public LispObject classOf()
82    {
83        return BuiltInClass.RANDOM_STATE;
84    }
85
86    @Override
87    public LispObject typep(LispObject type)
88    {
89        if (type == Symbol.RANDOM_STATE)
90            return T;
91        if (type == BuiltInClass.RANDOM_STATE)
92            return T;
93        return super.typep(type);
94    }
95
96    @Override
97    public String writeToString()
98    {
99        return unreadableString(Symbol.RANDOM_STATE);
100    }
101
102    public LispObject random(LispObject arg)
103    {
104        if (arg instanceof Fixnum) {
105            int limit = ((Fixnum)arg).value;
106            if (limit > 0) {
107                int n = random.nextInt((int)limit);
108                return Fixnum.getInstance(n);
109            }
110        } else if (arg instanceof Bignum) {
111            BigInteger limit = ((Bignum)arg).value;
112            if (limit.signum() > 0) {
113                int bitLength = limit.bitLength();
114                BigInteger rand = new BigInteger(bitLength + 1, random);
115                BigInteger remainder = rand.remainder(limit);
116                return number(remainder);
117            }
118        } else if (arg instanceof SingleFloat) {
119            float limit = ((SingleFloat)arg).value;
120            if (limit > 0) {
121                float rand = random.nextFloat();
122                return new SingleFloat(rand * limit);
123            }
124        } else if (arg instanceof DoubleFloat) {
125            double limit = ((DoubleFloat)arg).value;
126            if (limit > 0) {
127                double rand = random.nextDouble();
128                return new DoubleFloat(rand * limit);
129            }
130        }
131        return type_error(arg, list(Symbol.OR,
132                                          list(Symbol.INTEGER, Fixnum.ONE),
133                                          list(Symbol.FLOAT, list(Fixnum.ZERO))));
134    }
135
136    // ### random limit &optional random-state => random-number
137    private static final Primitive RANDOM =
138        new Primitive(Symbol.RANDOM, "limit &optional random-state")
139    {
140        @Override
141        public LispObject execute(LispObject arg)
142        {
143            RandomState randomState =
144                (RandomState) Symbol._RANDOM_STATE_.symbolValue();
145            return randomState.random(arg);
146        }
147        @Override
148        public LispObject execute(LispObject first, LispObject second)
149
150        {
151            if (second instanceof RandomState) {
152                RandomState randomState = (RandomState) second;
153                return randomState.random(first);
154            }
155            return type_error(first, Symbol.RANDOM_STATE);
156        }
157    };
158
159    // ### make-random-state &optional state
160    private static final Primitive MAKE_RANDOM_STATE =
161        new Primitive(Symbol.MAKE_RANDOM_STATE, "&optional state")
162    {
163        @Override
164        public LispObject execute()
165        {
166            return new RandomState((RandomState)Symbol._RANDOM_STATE_.symbolValue());
167        }
168        @Override
169        public LispObject execute(LispObject arg)
170
171        {
172            if (arg == NIL)
173                return new RandomState((RandomState)Symbol._RANDOM_STATE_.symbolValue());
174            if (arg == T)
175                return new RandomState();
176            if (arg instanceof RandomState)
177                return new RandomState((RandomState)arg);
178            return type_error(arg, Symbol.RANDOM_STATE);
179        }
180    };
181
182    // ### random-state-p
183    private static final Primitive RANDOM_STATE_P =
184        new Primitive(Symbol.RANDOM_STATE_P, "object")
185    {
186        @Override
187        public LispObject execute(LispObject arg)
188        {
189            return arg instanceof RandomState ? T : NIL;
190        }
191    };
192}
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