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4 | <TITLE>Armed Bear Common Lisp User Documentation</TITLE> |
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5 | <META name="Description" content="Introductory user documentation on Armed Bear Common Lisp."> |
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6 | <LINK rel="stylesheet" type="text/css" href="./abcl-user_files/style.css"> |
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7 | </HEAD><BODY> |
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8 | <DIV class="header"> |
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9 | <H1>Armed Bear Common Lisp (ABCL) - User Documentation</H1> |
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10 | <H2> "It's the right to arm bears" Paul Westerberg </H2> |
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11 | </DIV> |
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12 | <H1>Overview</H1> |
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13 | <UL> |
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14 | <LI> Supports interoperability both ways between Java and Lisp. </LI> |
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15 | <LI> ABCL is distributed under the GNU General Public License with Classpath exception. |
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16 | <UL> |
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17 | <LI>Basically this means you can use ABCL from your application without the need to make your own application open source. |
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18 | </LI> |
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19 | </UL> |
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20 | </LI> |
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21 | </UL> |
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22 | <H1> Benefits of using ABCL </H1> |
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23 | <UL> |
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24 | <LI> Java has great GUI libraries, <BR> |
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25 | <CODE><religious-statement></CODE><BR> |
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26 | but it's not the world's greatest programming language<BR> |
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27 | <CODE></religious-statement></CODE>. </LI> |
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28 | <LI> <CODE><religious-statement></CODE><BR> |
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29 | Lisp is the world's greatest programming language<BR> |
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30 | <CODE></religious-statement></CODE>,<BR> |
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31 | but has no standard GUI libraries. </LI> |
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32 | <LI> Therefore: Write great applications using Java for your front-end GUI backed with Lisp code and get the best of both worlds. </LI> |
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33 | </UL> |
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34 | <H1> Installing ABCL </H1> |
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35 | <UL> |
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36 | <LI> Go to the <A href="http://common-lisp.net/project/armedbear/">ABCL page</A> and find the download link. </LI> |
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37 | <LI> Download the Zip of the Latest Build. </LI> |
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38 | <LI> Upzip the files. </LI> |
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39 | <LI> Build according to instructions <A href="http://common-lisp.net/project/armedbear/doc/abcl-install-with-java.html">here</A>. </LI> |
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40 | <LI> In the end, you will end up with a file called<BR> |
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41 | <CODE> <abcl-dir>\dist\abcl.jar</CODE> </LI> |
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42 | <LI> You will need to add <CODE>abcl.jar</CODE> to your class path for ABCL projects. </LI> |
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43 | <LI> That's it! </LI> |
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44 | </UL> |
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45 | <H1> Hello, world! </H1> |
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46 | <UL> |
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47 | <LI> Type the following at the command line (adjust the path as necessary): |
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48 | <PRE> C:\abcl-src-0.15.0>cd dist |
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49 | C:\abcl-src-0.15.0\dist>java -jar abcl.jar |
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50 | </PRE> |
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51 | This will run the Lisp REPL. </LI> |
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52 | <LI> At the REPL prompt, type: |
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53 | <PRE> CL-USER(1): (format t "Hello, world!") |
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54 | Hello, world! |
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55 | NIL |
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56 | </PRE> |
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57 | </LI> |
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58 | <LI> To exit the REPL, type: |
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59 | <PRE> CL-USER(2): (exit) |
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60 | </PRE> |
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61 | </LI> |
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62 | </UL> |
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63 | <H1> ABCL <CODE>Cons</CODE> and <CODE>LispObject</CODE> classes </H1> |
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64 | <UL> |
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65 | <LI><CODE>Cons</CODE> |
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66 | <UL> |
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67 | <LI>Corresponds to a Lisp cons or list </LI> |
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68 | <LI> Has <CODE>car()</CODE> and <CODE>cdr()</CODE> methods if you want to write Java code in a Lisp style. </LI> |
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69 | <LI> Can also unbox <CODE>Cons</CODE> objects into arrays, if you wish by using the <CODE>copyToArray()</CODE> method which returns <CODE>LispObject[]</CODE>. </LI> |
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70 | </UL> |
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71 | </LI> |
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72 | <LI><CODE>LispObject</CODE> |
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73 | <UL> |
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74 | <LI>A Lisp S-expression</LI> |
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75 | <LI> Can unbox <CODE>LispObject</CODE>s to Java primitives with methods such as <CODE>intValue()</CODE> which returns (surprise!) an <CODE>int</CODE>. </LI> |
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76 | </UL> |
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77 | </LI> |
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78 | </UL> |
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79 | <H1>Other important ABCL classes </H1> |
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80 | All the classes below are in the <CODE>org.armedbear.lisp</CODE> package: |
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81 | <UL> |
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82 | <LI> <CODE>Interpreter</CODE> |
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83 | <UL> |
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84 | <LI><CODE>createInstance()</CODE>: Creates a Lisp interpreter. </LI> |
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85 | <LI><CODE>eval(String expression)</CODE>: Evaluates a Lisp expression. Often used with <CODE>load</CODE> to load a Lisp file.</LI> |
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86 | </UL> |
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87 | </LI> |
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88 | <LI><CODE>Packages</CODE> |
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89 | <UL> |
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90 | <LI><CODE>findPackage(String packageName)</CODE>: Finds a Lisp package. </LI> |
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91 | </UL> |
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92 | </LI> |
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93 | <LI> <CODE>Package</CODE> |
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94 | <UL> |
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95 | <LI><CODE> findAccessibleSymbol(String symbolName)</CODE>: Finds a symbol such as that for a function. </LI> |
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96 | </UL> |
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97 | </LI> |
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98 | <LI> <CODE>Symbol</CODE> |
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99 | <UL> |
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100 | <LI> <CODE> getSymbolFunction()</CODE>: Returns the function for a corresponding symbol. </LI> |
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101 | </UL> |
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102 | </LI> |
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103 | <LI> <CODE> Function </CODE> |
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104 | <UL> |
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105 | <LI> <CODE>execute()</CODE>: Executes a function taking a variable number of <CODE>LispObject</CODE>s as arguments. </LI> |
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106 | </UL> |
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107 | </LI> |
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108 | <LI> <CODE>JavaObject</CODE>: A subclass of <CODE>LispObject</CODE> for objects coming from Java. </LI> |
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109 | </UL> |
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110 | <H1> Getting a Lisp package from Java </H1> |
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111 | <UL> |
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112 | <LI> To load a file of Lisp functions from Java, you do the following: |
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113 | <PRE> Interpreter interpreter = Interpreter.createInstance(); |
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114 | interpreter.eval("(load \"my-lisp-code.lisp\")"); |
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115 | </PRE> |
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116 | </LI> |
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117 | <LI> You can then load the package containing a function you want to call. In this case, our function is in the default Lisp package: |
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118 | <PRE> Package defaultPackage = |
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119 | Packages.findPackage("CL-USER"); |
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120 | </PRE> |
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121 | </LI> |
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122 | </UL> |
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123 | <H1> Getting a Lisp function from Java </H1> |
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124 | <UL> |
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125 | <LI> Suppose we have a function called <CODE>my-function</CODE> defined in <CODE>my-lisp-code.lisp </CODE>(which was loaded above). We obtain it in two steps like this: |
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126 | <PRE> Symbol myFunctionSym = |
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127 | defaultPackage.findAccessibleSymbol( |
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128 | "MY-FUNCTION"); |
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129 | Function myFunction = |
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130 | myFunctionSym.getSymbolFunction();</PRE></LI> |
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131 | </UL> |
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132 | <H1> Calling a Lisp function from Java </H1> |
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133 | <UL> |
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134 | <LI> Call a Lisp function like this: |
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135 | <PRE> Cons list = |
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136 | (Cons) myFunction.execute( |
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137 | Fixnum.getInstance(64), |
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138 | Fixnum.getInstance(64)); |
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139 | </PRE> |
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140 | </LI> |
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141 | <LI> Our original Lisp function returned a list. ABCL's <CODE>Cons</CODE> Java class corresponds to a Lisp list. Note also that we wrap the <CODE>int</CODE>s (in this example) as <CODE>Fixnum</CODE>s. </LI> |
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142 | <LI> On the Lisp side, we can access these integers as if they came from directly from another Lisp method: |
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143 | <PRE> (defun my-function (n1 n2) |
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144 | ...) |
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145 | </PRE> |
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146 | </LI> |
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147 | </UL> |
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148 | <H1> Converting Java objects to Lisp values and vice-versa</H1> |
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149 | <P>Since the user can't be expected to know how to map every Java type to Lisp and vice-versa, there are a couple<BR> |
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150 | of nice methods you can use in all cases:</P> |
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151 | <UL> |
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152 | <LI><CODE>public static LispObject JavaObject.getInstance(Object, boolean)</CODE>: Converts (or wraps) a Java object to a Lisp object, if the boolean is true (else it just wraps it in a <CODE>JavaObject</CODE>).</LI> |
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153 | <LI><CODE>public Object LispObject.javaInstance()</CODE>: Converts (or unwraps) a Lisp object to Java. You can invoke this on any Lisp object; if it can't be converted, it will be returned as-is.</LI> |
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154 | </UL> |
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155 | <H1> |
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156 | Calling Java from Lisp |
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157 | </H1> |
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158 | <P>This code sample is by Ville Voutilainen.</P> |
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159 | <H2>Java code</H2> |
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160 | <PRE>public class Main { |
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161 | public int addTwoNumbers(int a, int b) { |
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162 | return a + b; |
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163 | } |
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164 | } |
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165 | </PRE> |
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166 | See the entire code sample <A href="http://trac.common-lisp.net/armedbear/browser/trunk/abcl/examples/lisp-to-java/Main.java">here</A>. |
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167 | <H2>Lisp code</H2> |
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168 | <P> |
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169 | We need to get the |
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170 | </P> |
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171 | <OL> |
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172 | <LI> |
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173 | class (<CODE>Main</CODE>) |
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174 | </LI> |
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175 | <LI> |
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176 | classes of the parameters (<CODE>int</CODE>) |
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177 | </LI> |
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178 | <LI> |
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179 | method reference (getting that requires the class of our object and the classes of the parameters) |
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180 | </LI> |
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181 | </OL> |
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182 | <P> |
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183 | After that we can invoke the function with <CODE>jcall</CODE>, |
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184 | giving the method reference, the object and the parameters. |
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185 | The result is a Lisp object (no need to do <CODE>jobject-lisp-value</CODE>, |
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186 | unless we invoke the method |
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187 | with <CODE>jcall-raw</CODE>). |
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188 | </P> |
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189 | <PRE>(defun void-function (param) |
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190 | (let* ((class (jclass "Main")) |
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191 | (intclass (jclass "int")) |
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192 | (method (jmethod class "addTwoNumbers" intclass intclass)) |
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193 | (result (jcall method param 2 4))) |
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194 | (format t "in void-function, result of calling addTwoNumbers(2, 4): ~a~%" result))) |
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195 | </PRE> |
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196 | See the entire code sample <A href="http://trac.common-lisp.net/armedbear/browser/trunk/abcl/examples/lisp-to-java/lispfunctions.lisp">here</A>. |
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197 | <H1>Sample Code</H1> |
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198 | <UL> |
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199 | <LI> |
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200 | Code examples can be found <A href="http://trac.common-lisp.net/armedbear/browser/trunk/abcl/examples/">here</A>. |
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201 | </LI> |
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202 | <LI>Conway's Game of Life: This example shows how to call Lisp code from Java. |
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203 | <UL> |
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204 | <LI> <A href="http://www.automatous-monk.com/jvmlanguages/abcl/life.lisp"><CODE>life.lisp</CODE></A>: Lisp code for simulating Conway's Game of Life cellular automaton. </LI> |
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205 | <LI> <A href="http://www.automatous-monk.com/jvmlanguages/abcl/LifeGUI.java"><CODE>LifeGUI.java</CODE></A>: A subclass of JApplet for showing a Life universe. Calls <CODE>life.lisp</CODE> for all Life functionality. </LI> |
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206 | </UL> |
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207 | </LI> |
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208 | </UL> |
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209 | <H1> References </H1> |
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210 | <UL> |
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211 | <LI> <A href="http://common-lisp.net/project/armedbear/">Armed Bear Common Lisp website</A> </LI> |
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212 | <LI><A href="http://gigamonkeys.com/book/">Practical Common Lisp by Peter Seibel</A></LI> |
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213 | <LI> <A href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?id=192190026&s=143441"><I>Open Season</I> soundtrack by Paul Westerberg</A></LI> |
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214 | </UL> |
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215 | <HR> |
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216 | <P>This documentation was written by Paul Reiners (except where otherwise noted). Helpful suggestions and corrections were given by Alessio Stalla and others on the ABCL mailing list. Please<A href="mailto:paul.reiners@gmail.com"> email me</A> with any suggestions or corrections.</P> |
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217 | <HR> |
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218 | <A rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/"><IMG alt="Creative Commons License" style="border-width:0" src="./abcl-user_files/88x31.png"></A><BR><SPAN xmlns:dc="http://purl.org/dc/elements/1.1/" href="http://purl.org/dc/dcmitype/Text" property="dc:title" rel="dc:type">Armed Bear Common Lisp Tutorial</SPAN> by <A xmlns:cc="http://creativecommons.org/ns#" href="./abcl-user_files/abcl-user.html" property="cc:attributionName" rel="cc:attributionURL">Paul Reiners</A> is licensed under a <A rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License</A>. Code samples are released under the GNU General Public License. |
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